Job Description
About DECA Games
We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old game, we see a fantastic set of problems to solve and a huge opportunity.
DECA is a remote company with over 300 people in over 30 countries globally. DECA is also a part of the Embracer Group, the largest public gaming company in Europe.
About our culture
We’ve managed to maintain a small company feel with the stability and resources of a much larger one. We fully believe in the flexibility of a remote workplace. Team members are trusted to manage their time and get things done independently. We think that egos and politics need to be checked at the virtual door. That means no jerks are allowed, that no job is too small for anyone, and an openness to help and learn from each other is required. We love the challenge of working within constraints and love when we succeed as a team. Check out more about us and our values on our website (www.decagames.com).
About the role
Data is a critical part of a game lifecycle and Product Managers are its chief advocates. We are looking for a product manager who can make an impact on the performance of our portfolio games as product owners.
Working closely with teams of BI, Design, LiveOps, Development, QA, CS, CM and Product you will be fully responsible for the performance of one or more (mobile) game titles in the DECA portfolio. Tirelessly drive forward data-exploration, user behaviour analysis and other statistical approaches on the product you are responsible for as well as the continuous monitoring of critical business KPIs. Your analytical understanding helps you to see clearly how our products grow and how these can be improved.
This is a remote position, you can work from anywhre in the world as long as it is within core working hours of 9:00 – 18:00 CET
WHERE YOUR EXPERTISE IS NEEDED
- Own the Live Operations strategy and execution for one or more portfolio mobile game titles
- Drive the planning, design, and iteration of in-game events, sales, and promotions to maximize engagement and monetization
- Define, create, and continuously optimize game content (e.g. events, level progression tuning, offers, balancing)
- Act as Product Owner for a cross-functional remote team, aligning all disciplines towards performance and LiveOps goals
- Lead data-driven iteration cycles, using player behavior and KPIs to continuously improve game performance
- Monitor, analyze, and act on key business and gameplay metrics (e.g. retention, engagement, monetization)
- Develop a deep understanding of player motivations, progression systems, and difficulty curves across casual/puzzle games
- Report on game performance, LiveOps impact, and forecasts to the Head of Studio
- Ensure consistent execution and quality of LiveOps pipelines and content delivery
- Assess and optimize existing game systems and core loops, with a strong focus on extracting maximum value from mature titles
WHAT WE’RE LOOKING FOR
- 4+ years of experience in a Product Manager or Live Operations Manager role (6+ years preferred)
- Strong knowledge of game KPIs and their interpretation (retention, engagement, monetization, LTV, etc.)
- Proven experience in Live Operations, with a strong focus on analyzing player behavior and using data-driven approaches to optimize events, monetization, and overall game performance
- Extensive experience managing and playing casual mobile games, especially puzzle/progression-based games
- Strong understanding of player motivation, progression systems, and difficulty balancing in casual games
- Experience leading cross-functional teams and effectively managing priorities and resources
- Ability to optimize existing systems and features rather than relying on building new ones
- Strong ownership mindset with the ability to drive performance of a game or product
- Excellent communication skills, especially in remote environments
- (Bonus) Experience with data visualization tools (e.g. Tableau or similar)
- (Bonus) Experience working on mature/live games (post-launch / live service environments)
Benefits
- Remote first company culture.
- Flexible work hours to support a personal work-life balance.
- Online language classes: English, German, French, Spanish etc.
- Working in a multicultural environment with people from over 30 different countries.
- Flat hierarchies with an open-door policy.